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mLearning Guidelines to Custom Interfacing and Touch-Based Interactions

 By Christopher Allen, Product Manager

Last week I had the pleasure of presenting a few thoughts about custom touch interface design at the eLearning Guild’s mLearnCon in Austin, TX. This post is a short summary highlighting when and where custom interfaces may be acceptable and what design elements should be included in touch-based interactions for mlearning.

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4 Sizzlin' Tips for e-Learning Graphic Designers

by , media artist

With summer right around the corner, being stuck in an office while it’s bright, sunny, and 80 degrees outside can feel morally wrong. The last thing on your mind is how to create a beautiful interface design for e-learning, so here are 4 e-learning graphic design tips written from a consultant’s perspective that cost less than a cup of lemonade.

Tip 1: Do Your Homework

Take the time to do the needed research. Where is your client located? This answer alone could affect how you approach your design. For example, are they east coast or west coast? Large corporate entity or non-profit? Visit their website, poke around their media content. Do they have a presence on Facebook? What kind of social media postings are they making? Getting a sense of your client’s identity will ensure you’re in the right mindset when it is time to start thinking creatively.

Tip 2: Pump the Brakes

Especially for us visual-oriented people, it’s all too easy to occasionally dream too big. I know I am guilty of this and even posted a previous blog all about going big! I like to push the limits and break the norm when I can, but sometimes I need to reel it back in. That interactive 3D Oculus Rift video stream of a realistic environment I’ve cooked up in my head may be just a tad overboard for the client’s hazard training (but it does sound amazing, doesn’t it?) Remember, sometimes the simplest approach is the best and most appreciated. Know what kind of restraints you have to work with. Budget, time, resources, skill, bandwidth, deployment—these are all things that should be kept at the forefront of your design. Ultimately, what are you willing to commit your time to do? By no means am I saying to aim low, but whatever you end up pitching is going to require you to put your money where your mouth is, so to speak.

Tip 3: Rally the Troops

De Visu / Shutterstock.com

Inspire your team! If you can win them over, you stand a much better chance of winning the client over. Work with your team or a few individuals to better refine your design―they may have ideas or considerations you neglected to take into account. Brainstorm sessions can be a fun exercise for the entire team, as well as a welcome break from the normal office duties. After all, knowing your team has your back is the best feeling you can have before entering the arena. But it’s a good idea to have a back-up plan just in case.

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e-Learning Interface Design Even a Four-Year Old Can Navigate

by Christopher Palm, media artist

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3D e-Learning, Closer Than You May Think

By Christopher Palm, media artist

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Creating the Perfect E-Learning Interface Design

by Christopher Palm, media artist

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e-Learning for Drama Queens (and Kings)

by Linda Rening, PhD - studio executive

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