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5 Instructional Design Insights from The Marshmallow Test: Part I

By Edmond ManningSenior Instructional Strategist

My favorite analysis question to ask clients is: “What if your target audience already understands how to perform the behavior you’ve outlined, but just doesn’t feel like doing it?”

Very often, I receive a blank stare with a standard answer. “They have to do it. It’s their job.”

I never get to say what I’m thinking, “Well then, why aren’t they?”

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The Ethics of Instructional Design

By Edmond ManningSenior Instructional Strategist

With so many fascinating topics in our world of learning design (mobile learning! MOOCs! Gamification!) we forget to discuss the sticky, ambiguous issues at the core of our world, topics that don’t have easy answers or a body of research for us to invoke.

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Eight EGGcellent ELearning Blogs for Your Easter Basket

 By  Carrie ZensDirector of Marketing @carriezens

 It's that time of year again. And, like many holidays, it's super fun to see Easter through the eyes of children. Having three little boys, I love to see their creativity and joyful messiness explode while decorating Easter eggs. It brings me back to my childhood days of hunting for Reese's Peanut Butter Cup Eggs hidden in every nook and cranny of our house...and the thrill of discovering where that Easter Bunny stashed my long awaited basket which normally included a plush, stuffed bunny and candy. And it's just plain fun watching my oldest navigate a scavenger hunt to uncover the next clue to the end goal of Easter candy and other goodies (Auntie likes to spoil!).

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ELearning Design: The Eye of the Beholder

By Ethan Edwards, Chief Instructional Strategist/ @ethanaedwards 

I recently had the pleasure to pay a visit to Gunston Hall in Fairfax County, Virginia. We had a little time to fill before heading for the airport, so we took a quick tour through this beautiful 19th Century Plantation that was the home of George Mason. Mason’s ideas formed the basis of the Virginia Declaration of Rights and later the Bill of Rights of the U.S. Constitution. 

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ID Essentials: Three Steps When There’s Too Much Content for One Course

By Ann Iverson, Senior Instructional Designer 

In last month’s ID Essentials blog, we were instructional designers at World of Wings, Inc., a commercial airline dedicated to safety. We covered how to unpack those big, overstuffed objectives by first aligning them with business goals and then breaking them apart into smaller tasks. Now, let’s turn to a new issue at World of Wings.

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Six Achievable & Effective Techniques to Enhance Learner Motivation

By Ethan Edwards, Chief Instructional Strategist/ @ethanaedwards

We often talk about the importance of motivation in e-learning instructional design. In fact, we’ve even said that motivation is often more important than the specific content when seeking to maximize the impact of instruction—particularly in e-learning, where relatively few social or external environmental factors are likely to inspire learners.

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ID Essentials: Four Simple Steps to Unpack Objectives

By Ann Iverson, Senior Instructional Designer 

Congratulations on starting your career with World of Wings, Inc.! Your onboarding begins now. As an airline pilot in training, you need to know and do a lot of things to achieve our goal of flight safety! We don’t have any time to waste, so let’s get started.

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Lessons on Instructional Design from…my Dog

By Carly Yuenger, Senior Instructional Designer 

For the last two-and-a-half years, I’ve been the primary trainer to my dog, but for some reason, my mind has kept this task separate from my daylighting work as an instructional designer. Most days, I’d venture to say that I’m a better instructional designer than dog trainer, so the reason may be simple ego-protection.

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Four Instructional Design Lessons Inspired by the Lord of the Rings

By Kody Jackson, MA, Instructional Writer Intern

Instructional design is a lot like The Lord of the Rings. This isn’t the most obvious of comparisons, I’ll admit. Everyone in Middle Earth, after all, rides around on horses. We certainly don’t get to do that here at Allen Interactions...at least not until the Culture Committee puts in that petting zoo I’ve been begging for. We also don’t have swords. The pen may be mightier, but it definitely lacks the same “cool” factor.

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Pokémon Go: 3 Lessons for Instructional Designers

By Edmond ManningSenior Instructional Strategist

Surely you’ve heard the news stories.

Pokémon Go players lured to robberies or stepping blindly into traffic. On Facebook, I read a friend’s post describing how her car was rear-ended at a stoplight. Yes, the driver was playing Pokémon Go. Yes, he confessed this to the police, alleviating my friend from any responsibility. A Florida news anchor walked right into the live weather forecast, too busy catching imaginary animals to pay attention.

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