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Integrating Gaming and e-Learning Design

Part 2 of 3: Bright Horizons

Thanks for coming back. If you didn’t read Part 1 of this article, you should. Your life will be better, skin blemishes will vanish, relationships will improve, and this blog post will make a lot more sense.

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Engaging Minds with Mystery

Imagine – you are at a dimly-lit dinner party with four friends and an eccentric host. A flash of lighting briefly brightens the room, then all the lights go out. In the darkness, you hear a scuffle and a shout. When the lights return, the host is on the floor, not moving. All the guests remain seated in their chairs. Someone outside the room begins knocking frantically at the door…

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Integrating Gaming and e-Learning Design Part I of 3: An ID-Based Model

Games Are Trending

“Award badges.”

“Make people really think through decisions.”

“Make it fun, like Angry Birds.”

Instructional designers now hear these gamifying requests from trend-savvy stakeholders who want to harness the power of games. Why badges? They’re not sure. What will an Angry Birds approach accomplish? Don’t know. Maybe more fun?

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Once every quarter, our Minnesota office becomes Game Night HQ. First and foremost, we plan the snacks and adult beverages. Then, we plan our games. Come take a tour of our Game Night last week, and hear what a few Allenites have to say about why we play.

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Why Today’s Training Should Focus on Modern Learners, Not Just Millennials

A co-written blog 


We’ve all heard it – if we want to grow our businesses we have to focus on millennials! It seems to be all we ever hear about today, especially in the Learning and Development world.

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Good Bye to Flash Could Mean Hello to New eLearning for Your Organization

Time is rapidly closing on flash based websites because the development environment is no longer compatible with today’s technology. Flash does not translate to mobile devices and as technology continues to evolve, responsive design becomes more and more important for all websites; especially learning systems.

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3 Instructional Design Strategies for SMART Change

The goal of instructional design is to bring about behavioral change. After all, we don’t train people to do things the way they’ve always done them. And as instructional designers, most of us, on some level, are accountable for the success of that training. So, beyond designing highly engaging learning solutions, what can we do to ensure people actually change their behavior?

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Data Security... How Can You Get In Front of the Problem

Did you know:

  • 43 percent of cyber attacks target small businesses. 
  • 60 percent of small and medium sized companies go out of business within six months of a cyber attack.
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Serious Learning Game Techniques Part 2

Missed the webinar or want to view the demos on your own? Here you will find the presentation material and demo links. Check them out and let us know your thoughts in the comments!

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The Allen Experience - What's it all about?

Another amazing Allen Experience has come and gone. Our 2017 event evolved from previous years, giving attendees the opportunity to experience our new concept: a fully interactive, solutions-oriented event. This evolution allowed the Allen team and our guest speakers to deeply explore the changing needs of today’s online learning community, as well as exhibit AI’s innovative approach to interactive education.

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