eLearning Leadership Blog

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Edmond Manning and Ellen Burns-Johnson

Recent Posts

Integrating Gaming and e-Learning Design Part 3 of 3: Getting Started

You may want to read Part 1 and Part 2 before delving into Part 3.

You might also want to look at pictures of otters holding hands. Your call.

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Integrating Gaming and e-Learning Design

Part 2 of 3: Bright Horizons

Thanks for coming back. If you didn’t read Part 1 of this article, you should. Your life will be better, skin blemishes will vanish, relationships will improve, and this blog post will make a lot more sense.

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Integrating Gaming and e-Learning Design Part I of 3: An ID-Based Model

Games Are Trending

“Award badges.”

“Make people really think through decisions.”

“Make it fun, like Angry Birds.”

Instructional designers now hear these gamifying requests from trend-savvy stakeholders who want to harness the power of games. Why badges? They’re not sure. What will an Angry Birds approach accomplish? Don’t know. Maybe more fun?

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