e-Learning Leadership Blog

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3 Tips to Counter 'They Just Need To Know It'

by Edmond Manning, Senior Instructional Strategist

"They Don't Need To Do Anything, They Just Need To Know It."

Wrong.

Wrong, wrong, wrong.

When it comes to training, it's almost never about knowing. It's almost always about doing. When kicking off a project last year, I had a client vehemently disagree with this assertion.

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The SCORM Guide for Instructional Designers

by Ann Iverson, instructional designer | @iverson_ann

If you’re like me, you have a basic understanding of the technical side of what we do. You try to follow along when developers speak their language, but when the conversation turns to closing loops, debugging code, or programming arrays, your eyes sort of glaze over. At that point, I might as well be at the market in a faraway land, and I kind of wish I was. Even though it’s tempting to leave the tech talk to the techies (note: you’re not a techie if you use the word), we just can’t ignore that side of our business. Instructional designers need to be able to communicate the technical design aspects of our courses to developers, LMS Administrators, and other IT Professionals. Also, technical specifications almost always surface in stakeholder meetings and, while we don’t require a high level of technical expertise, IDs do need to be able to speak intelligently about the business side of technology. So here are some FAQs that will help you in discussions related to SCORM, an important technical consideration in e-learning:

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Effort, Time & Focus: A Recipe For Interactive e-Learning

by Ellen Burns-Johnson, instructional writer/designer

Do you remember notes? Good, old-fashioned notes, written on paper, and likely ornamented with doodles. Remember those?

I still scribble in my spiraled notebook occasionally, but most of the time I'm a digital note-taker. When I take notes during meetings, I do so on my laptop in OneNote. I list and schedule reminders to do household chores in Google Keep. I bookmark articles using Pocket and Evernote. I rely pretty heavily on these apps to stay organized and focused, and I bet many of you do, too.

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27 Free Media Resources for Learning Designers & Media Artists

by , Marketing Communications Specialist

Whether you are working on Design Thinking, composing a new training resource document or creating a full e-learning course—having great media resources is an essential part of the creative process. So here is a list of websites with free resources that you can use on your next project!

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Practical Ways to Improve Your e-Learning Interaction Design

by Ethan Edwards, chief instructional strategist

Take a moment to consider two possible interactions for an e-learning module intended to teach driving safety and rules of the road. These alternatives illustrate ways to teach new skills and assess comprehension. 

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5 Tricks to Demolish your Creative Blocks

by Hannah Hunterinstructional writer

When you work in a creative profession like e-learning, you’re bound to encounter the occasional pesky creative block. But honestly, who has time for that? When I find myself drowning in confusing content or staring slack-jawed at my computer screen, these tricks never fail to get me back on track:

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Iterations: Creating Learning for Performance Change [Ep. 13]

Richard Sites and Angel Green discuss the pushback that designers often get when trying to move from content-focused design to performance-based design.

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40+ Game Design Resources for IDs, Trainers, Educators & Practitioners

by Carrie Zens, director of marketing

Earlier this month, Angel Green presented a complimentary Training Magazine webinar on the topic of gamification for instructional design. Based on the high number of registrants, this subject seems to resonate with many of you. Therefore, we’ve pulled together 40+ resources to help you learn more about the topics of game design, game theory, and gamification. Some of the resources are industry agnostic, while others focus specifically on the world of instructional design and learning.

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Celebrating the Instructional Designer's Traditions of St. Patrick's Day

by Ethan Edwards, chief instructional strategist

Today finds people all around the world celebrating St. Patrick’s Day. Like so many ancient customs, the precise history of St. Patrick and the significance of iconic bits of folklore have become muddled. What few people realize is that these legends were really much more about e-learning design than Ireland. Let me fill you in:

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Beyond Liking It: Ask These 3 Learner-Centric Design Questions

by Nicole Mellas, instructional writer/designer

“That training was great! I clicked through it in 5 minutes even though it was supposed to take 30.”

“I loved that training! I could keep working while the audio played, so it didn’t interrupt my day.”

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